Wow, that's so cleverly done! Had no idea you could avoid selecting "Knock" the first time until I saw pamsdrabbles comment. Then I tried it myself and was pleasantly surprised. Well done!
OOO I love the decision to let the player knock at any point in the game. It makes not knocking feel like a conscious choice rather than a passive one. Well done.
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Wow, that's so cleverly done! Had no idea you could avoid selecting "Knock" the first time until I saw pamsdrabbles comment. Then I tried it myself and was pleasantly surprised. Well done!
Thank you so much!!
OOO I love the decision to let the player knock at any point in the game. It makes not knocking feel like a conscious choice rather than a passive one. Well done.
Thank you so much! I'm really glad the intent of the mechanic came through ^^